Paid playtest

US$10 for 25 minutes

Honest criticism is the thing being paid for.

We are not recruiting playtesters at the moment. Applications are closed. Thank you for your interest.

Dendrite Bloom is a calm, hands-only game of paper-folding puzzles for Meta Quest. You fold a sheet with your fingertips, then predict where punched holes land, where light passes through and where ink soaks, and every answer grows a glowing connection in a brain around you. It has reached the point where the useful question is no longer whether it works, but whether a stranger can work out what to do with it.

So: Quest players, paid US$10 each, to play the opening 20 minutes without being told how, then answer 5 minutes of questions about where it lost them.

What you get and what is asked

Pay
US$10 by PayPal, sent within 48 hours of your submission arriving. Payment does not depend on liking the game, finding bugs, or posting a review.
Time
About 20 minutes playing plus a 5-minute questionnaire. Breaks and the download do not count.
Hardware
Meta Quest 2, Quest 3 or Quest 3S with hand tracking turned on. No controllers: the game is played with your hands only.
Access
A free key after selection, emailed to you, redeemed in the Meta Horizon app on the account you own the headset with. Yours to keep.
Feedback
A short questionnaire on this site, plus a screenshot of the LEVEL 1 COMPLETE screen at the end of your first session. A clip is welcome but optional. No webcam, no room footage.
Stuck?
Ask on the Dendrite Bloom Discord and the developer will walk you through it. Asking costs you nothing and does not affect payment.
Eligibility
13 or over, and new to Dendrite Bloom. Under 18 is welcome with a parent or guardian's agreement. The payment then goes to their PayPal account, since PayPal requires account holders to be 18. Either way, there must be a PayPal account the money can reach where you live.

What you would actually do

  1. Start the game and play with your hands, without anyone explaining it. Working out what the game teaches badly is the whole point.
  2. Fold, punch and check your way through Level 1. Getting stuck is a result worth having, not a failure.
  3. Quit and come back once, so we learn whether your progress returns.
  4. Answer the questionnaire, and send the screenshot.

You have a week from receiving access. If that stops being realistic, say so. An extension is a message, not a problem.

When you get paid

Payment depends on doing the agreed thing and sending the agreed evidence. It does not depend on whether the feedback is judged good enough, whether you liked the game, or whether you say anything nice in public. There is no minimum number of bugs, and no store review is expected or wanted.

IfThen
You play about 20 minutes, finish Level 1, send the screenshot, and answer every question from your own sessionPaid US$10, whether or not you liked the game.
You could not finish Level 1Not paid yet. Ask on the Discord and the developer will walk you through it, then finish and submit.
You are not sure what to do, hand tracking misbehaves, or something seems brokenAsk on the Discord before your week runs out. A walk-through does not affect payment.
Something is missing from your submissionYou will be emailed exactly what, within three days, and can update your submission for a week.
A submission is copied, fabricated, or claimed twiceNot paid, with the specific reason given and a week to dispute it.

What happens to what you type here

The rest of the site’s policy is on the privacy page. The game itself collects nothing and has no accounts, and that does not change because you took part.

Study terms version 2026-10-08. Questions: ask on the Discord server. The brief and the questions are on the questionnaire page.