After level 20

Infinite Bloom: the endless puzzle garden

When the 20 levels are done, the puzzles keep coming, tuned to what you find hardest, and every session grows a flower in the air above you.

In mixed reality: a five-petalled flower of glowing neurons floats above a coffee table in a sunlit living room, with clusters from earlier levels glowing around the edges.
A new Infinite Bloom flower, grown in your own room. Graphics are not final.

What it is

Infinite Bloom is the endless mode. You reach it by passing level 20, and from then on every session is a bloom: five paper-folding puzzles drawn from the whole game, the holes, light and ink kinds and every fold from halving folds to diagonals. Passing a level leads straight into the next bloom, so you never have to choose what to play.

The puzzles are generated on your headset from seeds, using the same rules as the 20 authored levels. Every one is checked to be valid and to have a single right answer, so the mode does not run out.

A mix that follows you

The spiral garden

Each bloom becomes a flower of up to six neurons: a heart and a petal for each fresh puzzle. Petals take the colour of the kind of puzzle they practised, so a flower shows at a glance what that session was about. Flowers are placed on a spiral dome above the ring of level clusters, one turn further round each time, and each is joined to the garden by a faint stem.

At the end of a session the new flower glides in front of you, opens its petals, pulses three times and returns to its place. Then the next bloom starts by itself, with no menu in between. Read more about how your progress becomes a brain.